About Wildspirit Arena
Recruit mythic spirits, build your warband and outlast 7 rivals in fast auto-battles.
Buy mythic spirit minions from the Grove, place them in your warband, and watch them fight automatically each round. Combine tribes, fuse three copies into Radiant minions, and use your hero's ability to be the last player standing out of eight. Play solo against bots or online with friends; a short practice game starts by itself the first time and teaches everything by doing.
How to play
Eight heroes start with 30 health each, and the goal is to be the last one standing. Each turn you shop in the Grove, then your warband fights another player's by itself. Minions attack left to right, each hitting a random enemy. The loser's hero takes damage equal to the winner's Grove Tier plus the stars of the winner's surviving minions. Until only 4 heroes are left, this damage is capped at 5, 10 or 15, rising with the turns.
You get 3 gold on turn 1 and 1 more each turn, up to 10. Gold does not carry over. A minion costs 3, a refresh costs 1, and selling gives back 1. Your warband holds up to 7 minions.
On a computer, drag cards to buy, play, move or sell them, or double-click for a quick buy. R refreshes the Grove, F holds it, U upgrades it and Space ends your turn. On a phone, drag or double-tap the cards, and tap any card to read its rules.
Computer
- DragBuy, play, move or sell a card
- Double-clickQuick buy or play
- RRefresh the Grove
- FHold the Grove for next turn
- UUpgrade the Grove Tier
- SpaceorEnterEnd turn
- EscCancel
Phone or tablet
- DragBuy, play, move or sell a card
- Double-tapQuick buy or play
- Tap cardSee its full rules
- ?Guide to the screen
Tips and tricks
- Upgrading the Grove costs less each turn you wait, and higher tiers sell much stronger minions.
- Buy a third copy of a minion to fuse a Radiant one with double stats and a double ability. Playing it lets you pick a minion from one tier higher.
- Order matters. Put minions with Last Breath effects early, and your big hitters later.
- Use Hold when you see a minion you want but are out of gold. The same Grove will still be there next turn.
- Each game uses 5 of the 6 tribes, shown on the hero screen.
What makes it fun
Wildspirit Arena is about the shopping, not the fighting: the skill is in what you buy, what you sell and where you place each minion. You pick one of 3 heroes, each with its own power, and free Relics on turns 6 and 10 can change your build.
Achievements
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Questions about Wildspirit Arena
Can I play with friends?
Yes. Choose Play Online, create a room and share the room code or invite link. Empty seats are filled with bots. Play Solo is bots only.
What are Guard, Ward and Revive?
Guard means enemies must attack that minion first. Ward blocks the next hit. Revive brings a minion back once with 1 Health.
What are Charms?
Charms are purple one-time spells sold in the Grove. Buy one, then cast it from your hand, often onto one of your minions.
- Made by
- Bhayson
- Category
- Strategy, Multiplayer
- Works on
- Phone, tablet and computer
- Status
- Added September 26, 2026

